Nightmare

Magic 2010
#107
Nightmare Card BackNightmare Card Front
CT Min Price
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$0.26
TYPE
Creature — Nightmare Horse

ABILITY
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

POWER/TOUGHNESS
*/*

FLAVOR TEXT
The thunder of its hooves beats dreams into despair.

ILLUSTRATOR
Carl Critchlow

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2008-04-01 If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
  • 2009-10-01 Nightmare’s power and toughness changes as the number of Swamps you control changes.
  • 2013-07-01 Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
  • 2013-07-01 The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
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