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$0.29
TYPE
Sorcery

ABILITY
Each player discards a card, then loses 1 life, then sacrifices an artifact, a creature, an enchantment, a land, a planeswalker, and a tribal permanent, then exiles a card from their graveyard, then puts the top card of their library into their graveyard, then removes a counter from a permanent they control, then gets a poison counter.

ILLUSTRATOR
Maxx Marshall

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
EN

RULINGS
  • 2019-11-12 A player with ten or more poison counters loses the game as a state-based action.
  • 2019-11-12 While resolving Largepox, first the player whose turn it is chooses a card in hand without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
  • 2019-11-12 After each player has lost life, the player whose turn it is chooses a permanent of each listed type. One permanent can’t be chosen twice this way, and that player skips any types of which they don’t control a permanent. Next, each other player in turn order does the same, knowing choices made before them. Then all the chosen permanents are sacrificed at the same time.
  • 2019-11-12 After exiling cards from their graveyards and moving cards from their libraries, the player whose turn it is chooses a counter on a permanent they control, then each other player in turn order does the same knowing choices made before them. Then all of the chosen counters are removed at the same time.
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