Darksteel Garrison

Future Sight
CT Min Price
CT Market Price
US Market Price
$0.60
TYPE
Artifact — Fortification

ABILITY
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

ILLUSTRATOR
David Martin

LEGALITIES
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LANGUAGES
DE EN ES FR IT JP PT RU ZH-CN ZH-TW

RULINGS
  • 2007-05-01 The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
  • 2007-05-01 The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
  • 2007-05-01 Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
  • 2007-05-01 If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
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